[RANDOM] arbitrary, indiscriminate, nonspecific, haphazard

Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby WheelsFellOff » Tue Mar 24, 2015 08:50:51

Soren wrote:I'm wondering if there's something I can do to rig the system to generate a set of more closely related numbers (because I have nothing left to do here).


multiply them all by 2
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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby Soren » Tue Mar 24, 2015 08:53:29

WheelsFellOff wrote:
Soren wrote:I'm wondering if there's something I can do to rig the system to generate a set of more closely related numbers (because I have nothing left to do here).


multiply them all by 2


I was thinking more along the lines of restricting the range of y values based off of the randomly generated x value or multiplying both values by a third randomly generated number.
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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby Slowhand » Tue Mar 24, 2015 09:09:51

Shut up
How dare you interrupt my Lime Rickey!

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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby WheelsFellOff » Tue Mar 24, 2015 09:16:26

Soren wrote:
WheelsFellOff wrote:
Soren wrote:I'm wondering if there's something I can do to rig the system to generate a set of more closely related numbers (because I have nothing left to do here).


multiply them all by 2


I was thinking more along the lines of restricting the range of y values based off of the randomly generated x value or multiplying both values by a third randomly generated number.

Would you be multiplying both x and y by the new z or generating a separate random for each?
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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby Soren » Tue Mar 24, 2015 09:23:10

WheelsFellOff wrote:
Soren wrote:
WheelsFellOff wrote:
Soren wrote:I'm wondering if there's something I can do to rig the system to generate a set of more closely related numbers (because I have nothing left to do here).


multiply them all by 2


I was thinking more along the lines of restricting the range of y values based off of the randomly generated x value or multiplying both values by a third randomly generated number.

Would you be multiplying both x and y by the new z or generating a separate random for each?


either:

x = some random number within some range
y = some random number within a range such that x - z < y < x + z

or:

x = z * some random number within some range
y = z * some random number within same range as x
Olivia Meadows, your "emotional poltergeist"

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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby WheelsFellOff » Tue Mar 24, 2015 09:31:48

Soren wrote:x = some random number within some range
y = some random number within a range such that x - z < y < x + z

You'd need abs(z), no?
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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby Bucky » Tue Mar 24, 2015 09:33:59

There are more possible permutations in the order of cards in a standard 52 card deck than there are particles in the universe

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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby WheelsFellOff » Tue Mar 24, 2015 09:35:57

Bucky wrote:There are more possible permutations in the order of cards in a standard 52 card deck than there are particles in the universe

prove it
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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby Bill McNeal » Tue Mar 24, 2015 09:37:31

man I drew all these penises for nothing - housh

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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby Bucky » Tue Mar 24, 2015 09:40:24

WheelsFellOff wrote:
Bucky wrote:There are more possible permutations in the order of cards in a standard 52 card deck than there are particles in the universe

prove it


it's on the internet it has to be true


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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby Soren » Tue Mar 24, 2015 09:44:23

WheelsFellOff wrote:
Soren wrote:x = some random number within some range
y = some random number within a range such that x - z < y < x + z

You'd need abs(z), no?


no I just restrict the range I select z so it's always a positive value.
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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby WheelsFellOff » Tue Mar 24, 2015 09:47:47

Maybe the number of atoms in the observable universe, but there's about 10^80 fundamental particles in just the observable universe.
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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby Bucky » Tue Mar 24, 2015 09:52:09

hit up the comments section!

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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby WheelsFellOff » Tue Mar 24, 2015 09:57:39

Just be wary of getting your physics from mathematicians.
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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby td11 » Tue Mar 24, 2015 10:24:34

WheelsFellOff wrote:Maybe the number of atoms in the observable universe, but there's about 10^80 fundamental particles in just the observable universe.


this is almost certainly what they mean

"there are more grains of sand on earth than atoms in the universe" is another popular one
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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby TenuredVulture » Tue Mar 24, 2015 11:28:55

td11 wrote:
WheelsFellOff wrote:Maybe the number of atoms in the observable universe, but there's about 10^80 fundamental particles in just the observable universe.


this is almost certainly what they mean

"there are more grains of sand on earth than atoms in the universe" is another popular one


That doesn't sound right.
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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby td11 » Tue Mar 24, 2015 11:33:45

TenuredVulture wrote:
td11 wrote:
WheelsFellOff wrote:Maybe the number of atoms in the observable universe, but there's about 10^80 fundamental particles in just the observable universe.


this is almost certainly what they mean

"there are more grains of sand on earth than atoms in the universe" is another popular one


That doesn't sound right.


http://www.universetoday.com/106725/are ... han-stars/

So, if the low end estimate for the number of stars matches the high end estimate for the number of grains of sand, it’s the same. But more likely, there are 5 to 10 times more stars than there are grains of sand on all the world’s beaches.


so it's close

although, maybe, this is what i had heard and was misremembering:

Oh, one more thing. Instead of grains of sand, what about atoms? How big is 10 sextillion atoms? How huge would something with that massive quantity of anything be? Pretty gigantic. Well, relatively at least. 10 sextillion of anything does sound like a whole lot.

If you were to make a pile of that many atoms… guess how big it would be. It’d be about…. (gesture big then gesture small) 4 times smaller than a dust mite. Which means, a single grain of sand has more atoms than there are stars in the Universe.
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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby Bucky » Tue Mar 24, 2015 12:20:23

yeah, that first thing you quoted is mind-boggingly self-evidentally stupid. You must've heard Ted Cruz say that.

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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby TenuredVulture » Tue Mar 24, 2015 12:35:49

I remember in jr. high, weighing a small piece of aluminum, and calculating how many aluminum atoms it had. Avagadro's number figured into this I think. (Something x 10^26?) I thought it was so cool to have an actual quantity attached to that, even though it was an unfathomably large quantity.
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Re: [RANDOM] arbitrary, indiscriminate, nonspecific, haphaza

Unread postby BigEd76 » Tue Mar 24, 2015 12:39:19

Several cousins of mine were good friends with the 28-yr old that was killed in Bensalem this morning

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